Or why I don’t need to discuss the Balance Dataslate of 2026Q3
I’ve enjoyed Kill Team for around 3 years now. Some of it is the game itself, and a lot of it is the playerbase attracted to the game - in particular, the gaming community nurtured by Rob, Chicago’s Kill Team Patriarch.
My attachment to both the game and scene has had some ups and downs - sometimes I can’t really make time to play or hobby, sometimes the game balance favors teams that I dislike.
[Read More]